Wow - have not been using PS really rust my darn drawing speed down. Well after this i should be getting the hang back ...
Anyhow here a nice new creation that accidentally looks like Metal Gear Rex - note i said accidentally cause i was half awake when i drew the big guy haha. Its was 5 am in the morning so my mind was already somewhere between stoned and autonomous drawing mode without mind function.
I call him / her Heavy Support Arms Technical A 10 - BoneBreaker a 12 meters tall , 170 tonnes experimental long range support mech (think of them like LMG's of the mech world with sniper range capability). The big barrel there houses a large long range heavy auto-cannon for anti mech disposal that can easily hit a range of 1200 yards, and also a smaller light caliber auto-cannon with a range of 4000 yards for anti vehicles and anti air usage.
At the left of the shoulder is mounted with small long range vertical missiles launch pad that can travel a good 2 km. The right is mounted with a rapid firing grenade launcher system for medium range (550 yards) combat when needed. Lastly two small auto shot cannons for close range engagements.
Just a summary of its capabilities ... i will type the long winding report version when i finish practicing cg the darn thing in colour hahaha.
Oh yeah forgot :
Tools - Photoshop
Line - 6 hours
Basic colours and shading - 2 hours